Thirsty for Battle
The Fagus Factory by Walter Groupies and Adolf Meyer
Fagus Factory is one of the earliest built works of modern architecture. The chief architect of the project was Walter Groupis. Before the Fagus Factory, Walter Groupis was working under the architect Peter Behrens who designed the AEG Turbine building. Both of the architects had interest in an industrial architecture but they had different attitudes. Peter Behrens with the AEG Turbine building introduced a sense of nobility to industrial architecture. Groupies’ idea about the industrial architecture was beyond his era. His critical idea about the Fagus Factory was a unique exterior design which could be linked to the problem of hygiene. Groupies believed that the exterior design should reveal the construction logic of a structure. His design ideas about the industrial architecture formally expressed during a lecture at the Folkway Museum in April 1911. In his lecture ”Monumental Art and Industrial Construction” and he explained that;
‘The train stations, departments stores, and factories should no longer be built like those from previous decades and needed to evolve to suit changing social and cultural dynamics.’ Groupies emphasized the aspect to the architectural design suggesting that improving working conditions through increased daylight, fresh air, and hygiene would to lead to a greater satisfaction of workers, and therefore, increase overall production. The same inputs like daylight, fresh air and hygiene were also a very important consideration of housing projects as well in that period. So the critical idea about the Fagus Factory actually explained in this lecture.
Carl Benscheidt was the owner of Fagus Factory. Fagus Factory is located in Alfeld, Germany and produces the wooden lasts for manufacturing of boots. Eduard Werner was already designing a series of buildings, renovations and, additions. Walter Groupies and Adolf Meyer commissioned in May to assist with the project. Groupies and Meyer stay with Werner’s floor plans and focused on the exterior and interior design of the project. The most architecturally significant aspect of Groupies’ contribution
- fully glazed exterior corners; free from structural elements (OFFICE BUILDING)
- Flat roof + Facade of the building; more glass than brick
- not the conventional structural system; place reinforced concrete columns inside the building to free the facade.
Ex Furnace di Riccione Recovery by Pietro Carlo Pellegerini Architetto
The Sphinx Factory
Using our analysis, we decided to take our design strategy from threshold part that is between the two industrial areas. Firstly, we made analysis in the threshold part. We focused on the usage time of spaces and use of time by people using these spaces. As a result, we separated threshold two part. First one is very ordered than the second part. Moreover, there is no flow to our site. Therefore, we want to take people to our site while using workshops and activities. To create spaces we will use ‘unit’ that meet just sleeping activity of peoples. We will copy, rotate and multiplication of this unit and continue the project.
STAGE IV and V
After three analyzes, we are trying to create a strategy at this stage, and we will develop how we can apply our analysis to the site and housing project and analyze it in detail. In Ostim we have identified a different organization, particular territories to understand the land use pattern and its borders. For detail of threshold, we took 10 sections from the end of the threshold to the site. In fact, our project is about the duration of the occupancy, we have achieved this based on human rhythm in the threshold model. For example, Ostim’s Techno Park has the same rhythm per a day, but the industry only has a rhythmic human movement during working hours. As a result, there are random rhythms in residential and industrial facilities, but the threshold is more rhythmic and hybrid. After all our analyze finally we obtained a problem. We thought the problem is the there is no certain rhythm on the site and we want to create a hybrid rhythm which superimposed by the two different rhythms of the threshold. So the threshold has a rhythmic activity, but the human activity is monotonous on the site, then we separated threshold two parts. The second threshold has more mixer order. For this reason, the solution to this problem is the third threshold on the continent and this threshold should regulate the other thresholds.
In this stage, we tried to show our analysis with mapping exercise. We focus on the green areas because they have some borders that exist in different ways such as topography, roads… In addition, we showed the bus roads and what there are near the site.
This time we tried to show our site from macro map to detailed map. On the other hand, we gave a name to space that is between two industrial area the ‘threshold’ part. This part includes many different activities.
We detailed focused on the threshold and we analyzed what there are in the threshold part. Moreover, we focus on the duration but we analyze duration in terms of human activity.